package examples; import haxe.io.Bytes; import sys.FileSystem; import unix.UnixSocket; class Server { static function main() { var server = new UnixSocket("haxe.sock"); server.init(); server.bind(); server.listen(5); while (true) { trace('Waiting for clients to connect...'); var client = server.accept(); trace('Accepted connection from client with fd ${client.fileDescriptor}'); var receivedData = client.readBytes("Ping".length).toString(); trace('$receivedData'); client.writeBytes(Bytes.ofString("Pong")); client.close(); } if (FileSystem.exists("haxe.sock")) { FileSystem.deleteFile("haxe.sock"); } } }