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package examples;
import haxe.io.Bytes;
import sys.FileSystem;
import unix.UnixSocket;
class Server {
static function main() {
var server = new UnixSocket("haxe.sock");
server.init();
server.bind();
server.listen(5);
while (true) {
trace('Waiting for clients to connect...');
var client = server.accept();
trace('Accepted connection from client with fd ${client.fileDescriptor}');
var receivedData = client.readBytes("Ping".length).toString();
trace('$receivedData');
client.writeBytes(Bytes.ofString("Pong"));
client.close();
}
if (FileSystem.exists("haxe.sock")) {
FileSystem.deleteFile("haxe.sock");
}
}
}
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